Game Development Progress Update

So far, the code for level 1 is completely finished. Level 2’s functionality is complete, but I am currently working on formatting. I have begun the development for level 3, as well as the graphics.

My goal by the showcase is to have 3 different levels for players to solve. The first level has them solving a traditional caesar shift using frequency analysis. In the second level, they use a similar technique to decipher a key alphabet cipher. The third level will have them solving a homoalphabetic cipher, in which one letter can have more than one character assigned to it(based on frequency), meaning frequency analysis is not possible(the player will solve this by finding the most commo0n pair of letters).

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